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Subject
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Date
✔
Scissor gal
stormmodblog
✔
Bulge
ask-midnight-glow
✔
Forelocks
Anonymous
✔
Ingame writing
Anonymous
✔
RE: dreams
darthalex70
✔
dreams
darthalex70
✔
trailblazer
darthalex70
✔
Commands
yoshimon1
✔
RE: armor design
darthalex70
✔
armor design
darthalex70
✔
Two questions
teashle
✔
Can I just say
stormmodblog
✔
Thank you
Anonymous
✔
Game engine
mainvertigo
✔
Good
Anonymous
✔
Tempered Simple Breastplate
embedded-changeling-scientist
✔
Single player
ask-midnight-glow
On , embedded-changeling-scientist wrote:
Armor that makes you more stupid. How would that even work? Not exactly fond of it on a concept level. Even if something like that were possible, who would ever wear it? It is just ... wrong ...Equipment with attribute modifiers are used to specialize our character in the same way our class's default attribute scores do. Attribute sacrifice applies to all non-headgear equipment with modifiers, and counterbalances attribute stacking. It's a game mechanic that gives the player a choice to make. Otherwise, why wouldn't we equip something that gives additional attribute points? In other words, the penalty is designed to prevent us from eventually maxing out all attribute scores, where rolling for success would become nearly inconsequential. There's no fun in always winning!